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Ruins of divine dragon lords. Card of demise and dragons ravine
Extra deck?
awesome
Dragon ravine is always good if you want a field spell, 2nd effect lets you send 1 dragon-type monster from your deck to the grave, get that the same turn as decoy and your golden
Have you tried Castle of Dragon Souls with the ruins or, kidmodo dragon with ruins
I love the Dragon Lords. For one, I love adding them to my main deck, which is a Red-Eyes deck that already works well with the graveyard. But it’s also a cool deck with a different kind of engine. I LOVE Ruins of the Divine Dragon Lords.
What cards can I take out in order to put in dragons ravine
Remove the paladin, guardians and oasis, add 3 Dragunity dux 2 Dragunity Phalanx and 3 Ravines. At the same time, maybe add more terraformings for more consistent with milling and access to crystal wing. Also remove 1 dragon lord felgrant, 1 arkbrave and the Maxx C for Amorphage Golaith and 2 Honest
I want more felgrand support.
is the ending song in Urdu/Hindi?
Nice I like!
Okay on a side note, no one is stupid enough to attack decoy dragon unless they know you don't a) have the monster in your graveyard, b) have a method to get rid of revived monster or decoy, or c) can just overrun whatever you throw at them.
Trade in is not a +2. Takes itself and one monster for 2 cards. In card advantage that's breaking even because you use 2 cards and get 2 cards.
Mostly when using the deck. You would want to have a defense play.
Switch the regular felgrand with amorphage goliath
Wtf is this
You have 9 revival cards, 12 if you count Arkbrave! I would switch out the two dragon's rebirth for two Ruins of The Divine Dragon Lords. Or if anything. Remove one Rota since It's limited and one ribirth for the two ruins.
Great build, regardless!!
What you said about Paladin is wrong. The dragon he equips to himself is treated as an equip card and any rules of equip cards apply to it, meaning that if the creature it's attached to leaves the field in any way, it is sent to the grave because equip cards cannot stay equipped to nothing. Call Of The Haunted works in a different way because the card states that it's destroyed only when the creature it's attached to is destroyed, otherwise it's stuck on the field if anything else happens to the creature.
why was pendulum domination a big F U to D/D's? just curious lol.
Love your deck profiles. The in-depth explanation of how the deck actually works is key. Inspired me to make my own channel man!
awesome video bro!!
BEST!
rota is at 1 though
Divine dragon lord felgrand is mybe boss,but decoy dragon is destiny ace,also you didnt make extra deck maybe some cards like hieratic sun dragon overlord of heliopolis,I think it would be good for this deck
Can you do yugioh characters decks??? And Can you do Martial Arts Theme Deck?
i will buy another Rise of True Dragons estructure Deck because i just want put 2 Arkbrave Dragons, i don't use more than 1 Divine Dragon Lord Felgrand, i don't use 3 Dragón Knight of Creation or Paladín of Felgrand, just 2 Return of Dragon Lords, not Oasis of Dragons, Maybe 1 Call of The Haunted, Kidmodo Dragon is great and Hand Destruction, i modded this Deck so much, added Future Fusion, Dragon's Mirror, 2 Five-Headed Dragons, 2 Lightpulsar Dragons and some Dark Dragons like Darkstorm (already on this Deck), Eclipse Wyvern + Castle of Dragon Souls is'nt bad, you forgot Breaktrough skill to defend, Dragon's Ravine is well or Dragon Shrine, 2 Keeper of The shrine its ok, i forgot some cards, i will check The Deck and back here to sugest
reinforcement of the army is limited
Also you can add hardened armed dragon for protection and free special summon with filling the graveyard and kidmodo dragon for special summon lv8 dragons.
why there isn't extra deck?you can use generic rank 7 and 8's and some rank 4s.and adding to deck dragon's mirror to make Five-Headed Dragon, 5k beater.